// // XMLString.h // // Library: XML // Package: XML // Module: XMLString // // Definition of the XMLString class. // // Copyright (c) 2004-2006, Applied Informatics Software Engineering GmbH. // and Contributors. // // SPDX-License-Identifier: BSL-1.0 // #ifndef XML_XMLString_INCLUDED #define XML_XMLString_INCLUDED #include "Poco/XML/XML.h" namespace Poco { namespace XML { // // The XML parser uses the string classes provided by the C++ // standard library (based on the basic_string<> template). // In Unicode mode, a std::wstring is used, otherwise // a std::string is used. // To turn on Unicode mode, #define XML_UNICODE and // XML_UNICODE_WCHAR_T when compiling the library. // // XML_UNICODE XML_UNICODE_WCHAR_T XMLChar XMLString // -------------------------------------------------------------- // N N char std::string // N Y wchar_t std::wstring // Y Y wchar_t std::wstring // Y N // #if defined(XML_UNICODE_WCHAR_T) // Unicode - use wchar_t using XMLChar = wchar_t; using XMLString = std::wstring; std::string fromXMLString(const XMLString& str); /// Converts an XMLString into an UTF-8 encoded /// string. XMLString toXMLString(const std::string& str); /// Converts an UTF-8 encoded string into an /// XMLString #define XML_LIT(lit) L##lit #elif defined(XML_UNICODE) // not supported - leave XMLString undefined #else // Characters are UTF-8 encoded using XMLChar = char; using XMLString = std::string; inline const std::string& fromXMLString(const XMLString& str) { return str; } inline const XMLString& toXMLString(const std::string& str) { return str; } #define XML_LIT(lit) lit #endif } } // namespace Poco::XML #endif // XML_XMLString_INCLUDED