#ifndef COMPUTE_3D_H #define COMPUTE_3D_H #include "../../globals/algoGlobals.h" void compute3D( hls::stream &inLRPt, hls::stream &outPt3D, float uL_offset, float u0_f, float v0_f, float F_f, float T_f, float plane_a_f, //d = a*UL + b*V + c float plane_b_f, float plane_c_f, float plane_r, //d = r * (a*UR + b*V + c) ap_uint<8> noise_filter_len ); #endif